Video Server using Multicast is finally working

Multicast test

Finally, the Video Server is working using Multicast UDP protocol. There is no more limit to the number of clients that can connect to server, each client must only start binding to the correct port and can start to receive the frames asyncronously. I tested the code of the SDK…

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New client/server architecture under development

Communication Infrastructure

Until now I tested the SDK network communication between MyzharBot and the remote client using a single socket connection over TCP protocol. This can be enough if the messages exchanged are few, but when the system will be complete there will be a lot of messages to be exchanged: Control…

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